Basics of Curling
Two four-person
rinks (teams) compete, with each rink throwing (sliding)
8 rocks per "end" of play. Teams alternate turns, and
each player throws (slides) two stones. Each end starts with
the leads (first players) alternating throws, followed by
the seconds, then the thirds (more commonly known as
vice-skips) and finally the skips, who throw last, plot strategy,
and study how the rocks move on the ice.
Judicious
sweeping in front of the
moving stones can affect both the distance traveled, and
the amount of curling a stone does on it's way down the sheet
of ice.
Scoring
is simple. The team receives one point for each of their
rocks that are within the house and are closer to the center
than any of the opposition's stones. The team that scores
throws first in the next end.
A game
is typically 8 ends (10 ends in competitions) and last about
2 hours. The ice sheet is 15 feet wide and 138 feet long
from hack to hack (rubber footrests where the curling delivery
begins). The houses at each end are 12 feet in diameter,
with rings of 8 feet, 4 feet and one foot (the 'button')
painted into the ice. At the center of the house is the tee.
The stones weigh 42 pounds, and it's also 42 yards from hack
to tee. More curling terms are listed in our glossary. Detailed
rules are available at the World
Curling Federation website. Information on the fundamentals
of play are available at the United
States Curling Association website.
At the
completion of each end, the thirds determine the score and
using tags with the end number marked on them, hang the score
up on the scoreboard. The score is read from the numbers
across the center row of the scoreboard. The tags above
and below the score represent the ends won.
In the
example below, the hanging tags in the red and yellow rows
indicate who scored and in which end. Yellow scored one point
in the first end. Red scored three points in the second end
(hang tag #2 for the secnd end is over the number three),
Yellow one in the third (remember they already had one from
the first end) and stole two in the fourth (It is called
stealing a point when the other team has last rock). The
score after four ends is 4-3 in favor of yellow. A longer
explanation of scoring, more detailed, and using a slightly
different example, is on our scoreboard101
page.
There
is an alternate method of scoring, called Skins.
Dimensions
of the playing sheet