Thursday Night Open
Thursday Night Open
Hello Everyone! This is your one-stop shop for all information pertaining to Thursday Open League. This is a semi-competitive league for both men and women that emphasizes fun, learning, and the spirit of curling. Open League is a great choice whether it's your first season or your 20th. All the details on league structure and rules are below.
Who will earn the Championship Belt (TM) this year? Sign up for Thursday Open League and it could be you!
GOOD CURLING! DURUM PROPERARE!
Thursday Mixed/Open League Conditions of Play
- Those members in good standing may participate in the league. Teams, individuals and couples may enter. The league is a mixed/open format. However, teams of all women or all men may also play. Teams may carry,and are encouraged to carry a fifth player. The league will be capped at 18 teams. The league will have an even number of teams.
- League format will depend on the amount of teams playing in the league. If the league consists of 11 teams or less, the league will have a round robin format. If there are 12 to 18 teams, the league will be divided up into divisions. The league coordinators shall set up the divisions. The coordinators will make the divisions as balanced as possible. There will not a more experienced division and a less experienced division for example.
- The winner of the league will be the winner of the league playoffs. The league playoffs will take place the last two weeks of the half season. The playoffs will consist of the following method:
Should the game end in a tie after the allotted amount of ends played, a skip’s draw to the button will determine the winner.
Ideally, games will start at 7:15 and no later than 9:30. However, the start of the games is contingent on when the ice is finished being prepped. Should one team fail to have at least three eligible players at the start of their game, after 10 minutes, that team will automatically go down 1-0 after one and also not have hammer. Should this team fail to field at least three eligible players after the next 10 minutes, another, the score will go to 2-0 and they will not have the hammer. After 10 more minutes, they must forfeit the game. This forfeit will count as a loss for them in the standings, and the other team will get a win.
Games should be eight ends. However, time will be called at 8:50/11:05, though allowances can be made for a late start. During the 7:15 draw, at 8:50 (or after 95 minutes, whichever is appropriate), you finish the end you are on and then play one more. For the 9:30 draw, at 11:05 (or 95 minutes), you finish the end you are on and play one more. For the event finals, there is no time limit.
If a game needs to be made up, one member from each team must contact the league coordinators ASAP. It is up to the two teams to make their game up at a convenient time for both. The game must be made up prior to the starting time of the playoffs. When the two teams complete their makeup game, they must notify the league coordinators of the result.
Spares may not make up the majority of a team during a match. For example, a four person team may not have more than two spares and a three person team may not have more than one spare. A spare may skip but may not throw last rocks. A team must make a full and honest effort to get spares before a game should that be warranted. A spares list will be provided to all teams prior to the start of the season.
Each team will be responsible for at least one ice prep. Ice prep assignments will be shown on the schedule given to each player at the beginning of the season. There will be designated members who will pebble each week. These members will be the only ones who may pebble the ice. The ice prep team is responsible for mopping and nipping the ice.
Results and schedule will be on the Thursday league home page and will be updated by the league coordinators as soon as the participants email the coordinators the results of the previous games.
- Teams finishing 1st and 2nd in their group will play a 4-team single-elimination tournament as the “A” event. The winner of the “A” Event is the league champion and receives the Championship Belt.
- Teams finishing 3rd and 4th in their group will play in the “B” event for the Intercontinental Championship Belt (White Belt of Kinda-Goodness).
- Teams finishing 5th and 6th in their group will play in the “C” event for the Cruiserweight Championship Belt (Kid’s Belt of Mediocrity).
- Teams finishing 7th and 8th in their group will play in the “D” event for the Hardcore Championship Belt (A Bit of Rope from Steve’s Trunk).
- The coordinators reserve the right to change the names of the events at any time.